db485dfa0b
* Update globe_3d-2023.11.12.toml metadata (tags) Metadata update only in .toml: added a few tags. * Update globe_3d-2023.11.12.toml metadata (tags) Metadata update only in .toml: added a few more tags. * Update globe_3d-2023.11.12.toml metadata (tags) Metadata update only in .toml: shortened tags (max len=15).
67 lines
1.7 KiB
TOML
67 lines
1.7 KiB
TOML
description = "GLOBE_3D: GL Object Based Engine for 3D"
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name = "globe_3d"
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version = "2023.11.12"
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licenses = "MIT"
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tags = [ "gl", "opengl",
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"rendering", "graphics", "3d-rendering", "3d-graphics",
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"space-partition",
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"collision",
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"portal" ]
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website = "https://globe3d.sourceforge.io/"
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authors = ["Gautier de Montmollin"]
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maintainers = ["gdemont@hotmail.com"]
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maintainers-logins = ["zertovitch"]
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long-description = """
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GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL.
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* Real-time rendering
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* Full eye movements and rotations ("6D")
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* Displays combinations of colours, materials, textures
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* Multitexturing
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* Transparency
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* Portal rendering
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* Binary space partition (BSP)
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* Collision detection
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* Screenshots (.bmp) and video captures (.avi)
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* Input-output of 3D objects
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* Import from 3D Studio Max, id Software Radiant, VRML, Wavefront formats
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* Tests, tools and demos included
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"""
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project-files = [ "demo/globe_3d_demos_project_tree.gpr" ]
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executables = [
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"globe_3d_demo",
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"mini_3d"
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]
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[gpr-externals]
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G3D_Build_Mode = ["debug", "fast", "small"]
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[gpr-set-externals]
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GID_Build_Mode = "Debug"
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Zip_Build_Mode = "Debug"
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[available.'case(os)']
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macos = true
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windows = true
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'...' = false
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[gpr-set-externals.'case(os)']
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macos = { G3D_OS = "macosx" }
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windows = { G3D_OS = "win64" }
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[[depends-on]]
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gid = ">=9.0.0"
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[[depends-on]]
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zipada = "^58.0.0"
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[origin]
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url = "https://sourceforge.net/projects/globe3d/files/globe_3d_release_2023-11-12.zip"
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hashes = ["sha512:07583710dff561811676fbff13efa5f3444ab7b3654ba088554a668dd66dc837c4416211fb8a8bf3ee0c723f6ff196472ccc1d7abfc6fc5459b5171a851e4f28"]
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