Raylib 2.0.0 (#1909)
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name = "raylib"
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description = "Ada bindings for Raylib"
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version = "2.0.0"
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long-description = """
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# Using raylib-ada
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This project is available in the [Alire package manager](https://alire.ada.dev).
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To use it, just add `raylib` in your dependencies:
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```console
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$ alr with raylib
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```
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And add the following linker switches for executable projects to link against
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Raylib and libmath:
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```
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package Linker is
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for Switches ("Ada") use ("-lraylib", "-lm");
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end Linker;
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```
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# Raylib dependencies on Ubuntu/Debian
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When Raylib is available in the system distributions (Arch, Fedora, Msys2,
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Macports, Brew, etc.), Alire will install it for you so there's nothing to do
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here.
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For Ubuntu/Debian on the other hand, you have to download a Raylib release from
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GitHub (or build from source if you want).
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Alire will let you know with a message like this:
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```
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warn: The following external dependencies are unavailable within Alire:
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warn: libraylib^6
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warn: They should be made available in the environment by the user.
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```
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Download the 6.0 release from this address:
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```
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$ wget https://github.com/raysan5/raylib/releases/download/6.0/raylib-6.0_linux_amd64.tar.gz
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```
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Extract it:
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```
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$ tar xf raylib-6.0_linux_amd64.tar.gz
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```
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Set the environment variables like so:
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```
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$ export C_INCLUDE_PATH=${PWD}/raylib-6.0_linux_amd64/include/:${C_INCLUDE_PATH}
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$ export LIBRARY_PATH=${PWD}/raylib-6.0_linux_amd64/lib/:${LIBRARY_PATH}
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```
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"""
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authors = ["Fabien Chouteau"]
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maintainers = ["Fabien Chouteau <fabien.chouteau@gmail.com>"]
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maintainers-logins = ["Fabien-Chouteau"]
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licenses = "MIT OR Apache-2.0 WITH LLVM-exception"
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website = "https://github.com/Fabien-Chouteau/raylib-ada"
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tags = ["raylib", "gamedev", "binding"]
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[[depends-on]]
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gnat = ">=12 & <2000"
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libraylib = "~6.0"
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[origin]
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commit = "d6a489037ca3d9c3ffe3f73a0a3ce6168ee70297"
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url = "git+https://github.com/Fabien-Chouteau/raylib-ada.git"
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