diff --git a/index/gl/globe_3d/globe_3d-2025.04.18.toml b/index/gl/globe_3d/globe_3d-2025.04.18.toml
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+description = "GLOBE_3D: GL Object Based Engine for 3D"
+
+name = "globe_3d"
+
+version = "2025.04.18"
+
+licenses = "MIT"
+
+tags = [ "gl", "opengl",
+ "rendering",
+ "graphics",
+ "3d-engine", "3d-graphics", "3d-rendering",
+ "space-partition",
+ "collision",
+ "portal" ]
+
+website = "https://github.com/zertovitch/globe-3d"
+
+authors = ["Gautier de Montmollin"]
+maintainers = ["gdemont@hotmail.com"]
+maintainers-logins = ["zertovitch"]
+
+long-description = """
+GLOBE_3D is a real-time 3D Engine written in Ada, based on OpenGL.
+
+
+
+
+
+
+ * Real-time rendering
+ * Full eye movements and rotations ("6D")
+ * Displays combinations of colours, materials, textures
+ * Multitexturing
+ * Transparency
+ * Portal rendering
+ * Binary space partition (BSP)
+ * Collision detection
+ * Screenshots (.bmp) and video captures (.avi)
+ * Input-output of 3D objects
+ * Import from 3D Studio Max, id Software Radiant, VRML, Wavefront formats
+ * Tests, tools and demos included
+ * License: MIT
+ * **Free**, Open-Source
+"""
+
+project-files = [ "demo/globe_3d_demos_project_tree.gpr" ]
+
+executables = [
+"globe_3d_demo",
+"mini_3d"
+]
+
+[gpr-externals]
+G3D_Build_Mode = ["debug", "fast", "small"]
+
+[gpr-set-externals]
+GID_Build_Mode = "Debug"
+Zip_Build_Mode = "Debug"
+
+[available.'case(os)']
+macos = true
+windows = true
+'...' = false
+
+[gpr-set-externals.'case(os)']
+macos = { G3D_OS = "macosx" }
+windows = { G3D_OS = "win64" }
+
+[[depends-on]]
+gid = ">=13.0.1"
+[[depends-on]]
+zipada = ">=61.0.0"
+
+[origin]
+url = "https://sourceforge.net/projects/globe3d/files/globe_3d_release_2025-04-18.zip"
+hashes = ["sha512:cfb3da85893115989bd7d3489da5ed8aa9a8061a906c5b13f55683a0b542cf256f514086cb3274c38f75e34a4159dbbf73289fd55f373114d23ea01627707333"]